Orland was the first project I participated in right after university. I was responsible for the character and their equipment as well as concept art.

Although we never got beyond a  prototype version that we pitched at gamescom and tried to get funded via indiegogo, it was a  great overall experience!

If you are interested to read more about the game and the ideas we had for it, you can read all about it here!

Game Trailer
Key Visual

The key visual for the Indiegogo campaign

Weapons

Different weapon types

Character & Armor

Heavy, basic and light armor

Orc Tent

The orc tent, where the orcs get dressed